Gamification for environmental change?
Abstract
This study used mixed methods research to explore the use of an environmental gaming app in an academic setting to determine if it could encourage users to adopt and maintain environmentally friendly behaviours. The JouleBug gaming app was chosen because of its popularity with young people and its ability to promote sustainable lifestyles. The primary question guiding this study was: Can the use of a gamification app, designed for the smartphone and with a sustainability focus, enhance student environmental awareness and promote desirable behavioural change for the long term? The study’s positive results showed gamification can make learning fun and engage learners. The small sample size was augmented by research in other settings which confirmed the app could create positive change. More research is needed to determine the role of motivation in game playing, and whether environmental apps on their own can change behavior for the long term.
Related items
Showing items related by title, author, creator and subject.
-
A toolkit for decision making through gamification
Vogel, Kristen D. (Electronic version published by Vancouver Island University, 2018)This project incorporated the core competencies of critical thinking, communication, positive personal and cultural identity in the redesigned BC curriculum through the vehicle of decisionmaking. Decision-making based on ... -
How connectivity motivates behaviour change : gamification as an effective social media platform for BC QuitNow Services
Brown, Jami Lynne (2014-07-23)Helping male tobacco users quit tobacco use by providing novel ways to engage with them has been a long and difficult process for tobacco cessation services such as BC QuitNow. With the explosion of technology in today's ... -
Increasing student engagement through gamification
Wilson, Carla M. (Electronic version published by Vancouver Island University, 2015)Despite the fact that much literature heralds student engagement as an essential component to improve learning and increase course completion rates, confusion persists on how to accomplish this in an e-learning environment. ...