EnALI: A research and design framework for virtual characters and pedagogical agents
MetadataShow full item record
Conflicts occur when learners interact with pedagogical agents and virtual characters. Such conflicts – arising from technological limitations, psychosocial perceptions, and pedagogical inadequacies – hinder communication and interaction between virtual characters and learners, and impede successful engagement with learning tasks and experiences. To enhance communication and interaction between virtual characters and learners, we propose a three tier framework of fifteen research-based guidelines. This framework enables theorists, researchers, and designers to view virtual characters with a holistic lens, informing the analysis, design, development, implementation, and evaluation of virtual characters in electronic learning contexts.
Showing items related by title, author, creator and subject.
How can game design theories and gaming environments be implemented in instructional design to support learning at the secondary level? Bridge, Christopher M. (Electronic version published by Vancouver Island University, 2020)Traditional models of secondary level education run the risk of reinforcing maladaptive learning processes that persist long after successful graduation. With considerations to the opportunities presented in B.C.’s New ...
Blackburn, Jean; McFarland, Dana; Paskevicius, Michael; Schewe, Eric (BCNet, 2016-04-27)At Vancouver Island University, the Library and Centre for Innovation and Excellence in Learning (CIEL) increasingly rely on cloud-based services to build capacity and manage costs. Institutional repositories, integrated ...